Notes from the studio.

Sculpting technique, honest tool comparisons, and engine notes from the team building Re:Form — written for 3D artists, not search engines (mostly).

November 2, 2026 · 12 min read

Hard Surface Sculpting: Clean Edges, Flat Planes, Real Cuts

How to sculpt hard surface forms like armor, weapons and props: planes, clip cuts, booleans, crisp edges and panel lines, step by step, in a browser or desktop tool.

October 30, 2026 · 17 min read

What's New in Re:Form 0.9.0 Alpha: A New Clay Brush, Viewport Occlusion and Clip Lasso

Re:Form 0.9.0 Alpha is the biggest release yet. A smooth new Clay brush, ambient occlusion in the viewport and in renders, Clip Lasso with clean caps, a shortcut bar, Reflow that finds the eyes, mouth and ears by itself, cleaner Remesh edges, Spherize, render shading choices, a Timeline kept in every save and a much faster start.

October 30, 2026 · 12 min read

How to Sculpt a Face in 3D: Eyes, Nose, Mouth, Ears

How to sculpt a realistic face in 3D: where the features sit, how to build eyes, nose, mouth and ears on the skull, and how to fix a face that looks wrong.

October 28, 2026 · 10 min read

Polypaint and Vertex Painting in Sculpting, Explained

Vertex painting stores color on the mesh itself, with no UVs or texture files. How polypaint works in ZBrush, Blender, Nomad Sculpt and Re:Form, and when to bake it.

October 26, 2026 · 10 min read

Best 3D Sculpting Software for Beginners (2026)

The best 3D sculpting software for beginners in 2026, compared on price, hardware, and learning curve: Blender, ZBrush, Nomad Sculpt, and Re:Form.

October 25, 2026 · 9 min read

What's New in Re:Form 0.8.10 Alpha: Live Topology to 12 Million and a Faster Start

Re:Form 0.8.10 Alpha raises the Free plan to 12.5 million triangles, takes Live Topology to 12 million triangles on every plan, puts STL on the Free plan, starts faster, saves without long freezes, adds glowing paint and paint shapes, and tidies the studio.

October 23, 2026 · 10 min read

Mudbox Alternatives in 2026: Where to Go After Autodesk

Autodesk stops selling Mudbox subscriptions on November 7, 2026. Here are the sculpting tools that replace it, what each costs, and how to move your files.

October 21, 2026 · 12 min read

What's New in Re:Form 0.8.9 Alpha: Ten Languages and More

Re:Form 0.8.9 Alpha speaks ten more languages, explains every Pro limit in plain words, shows if your work is saved, and adds a smooth camera and a Pose tool.

October 19, 2026 · 9 min read

How Much Does ZBrush Cost in 2026? (And Is It Free?)

ZBrush costs $49/month or $399/year as of October 2026. Every plan, the $60 student license, the free iPad tier, and the cheaper ways to sculpt, checked.

October 16, 2026 · 9 min read

Sculptris Alternatives in 2026: What to Use Instead

Sculptris is long gone, and its successor ZBrushCoreMini was retired in 2025. Here are the free and cheap tools that do what Sculptris did, as of October 2026.

October 14, 2026 · 10 min read

Meshmixer Alternatives in 2026: What Replaces Each Tool

Meshmixer is no longer developed. Here is what replaces each of its jobs in 2026, from Make Solid and Hollow to supports and sculpting, and what each tool costs.

October 12, 2026 · 8 min read

What's New in Re:Form 0.8.8 Alpha: History, Remix and the Gallery

Re:Form 0.8.8 Alpha records how every sculpt is made, adds a History slider, share links that play the sculpt back, Remix, an embeddable 3D viewer and gallery submissions.

October 12, 2026 · 13 min read

How to Hollow a 3D Model for Resin Printing

How to hollow a 3D model for resin printing: wall thickness, drain hole size and placement, slicer vs sculpting-tool hollowing, and a browser workflow in Re:Form.

October 9, 2026 · 12 min read

Symmetry in 3D Sculpting: How It Works, When to Break It

How symmetry works in 3D sculpting — mirror planes, radial and poseable symmetry, why it stops working, how to fix it in ZBrush, Blender, Nomad and Re:Form.

October 7, 2026 · 13 min read

How to Sculpt Cloth Folds and Clothing in 3D

Sculpted clothes look fake when folds are drawn on instead of hung from tension points. A browser workflow for folds, fabric weight, seams and hems by hand.

October 5, 2026 · 10 min read

Dynamic Topology Explained: Dyntopo, Sculptris Pro & More

What dynamic topology does in 3D sculpting, how Blender's Dyntopo, ZBrush's Sculptris Pro and Nomad's DynTopo differ, and when to use remesh or subdivision.

October 2, 2026 · 9 min read

What's New in Re:Form 0.8.7 Alpha: Live Topology

Re:Form 0.8.7 Alpha adds Live Topology, which puts triangles only where you sculpt, plus undo at any mesh size, truer pen strokes and a faster Remesh.

September 30, 2026 · 10 min read

How to Learn 3D Sculpting: A 30-Day Practice Plan

A 30-day plan for learning 3D sculpting from zero — what to practice each week, which three brushes to start with, free software options, and the mistakes to skip.

September 28, 2026 · 12 min read

How to Sculpt Hair in 3D: Clumps, Flow and Strands

How to sculpt hair in 3D as solid clumps instead of strands — blocking the mass, splitting it into locks, cutting flow lines, and building braids and ropes from curves.

September 27, 2026 · 6 min read

What's New in Re:Form 0.8.6 Alpha

Re:Form 0.8.6 Alpha gives Blockout four modes — Strokes, a precise Curve tool and Sketch for drawn silhouettes — makes Mesh Sets on Finish and poses them with a new Pose tool, and adds Mask Expand, Close holes, Gradient Fill, Depth / Normal / Silhouette renders, a viewport background setting, crash recovery, big-mesh Remesh and a friendly notice on phones.

September 26, 2026 · 6 min read

What's New in Re:Form 0.8.5 Alpha

Re:Form 0.8.5 Alpha makes Blockout quicker and easier to steer, gives every brush an alpha Invert and a capture-from-the-viewport with a live preview, turns Rake and Carve with your stroke, lets Relax smooth pinch points, brings the start screen and project tiles into light mode, adds a viewport grey setting, and makes brush export a Pro feature.

September 26, 2026 · 7 min read

What's New in Re:Form 0.8.4 Alpha

Re:Form 0.8.4 Alpha adds Blockout, a tool for drawing rough form in strokes of volume that you edit as curves and finish into a mesh, plus a one-tooth Carve, a smoother Rake and Fissure 02, an opposite for Fill, and fixes from tester feedback.

September 26, 2026 · 10 min read

What's New in Re:Form 0.8.3 Alpha

Re:Form 0.8.3 Alpha keeps your detail when you step down a subdivision level, makes Clip Rect and Clip Circle cut for real at any mesh size, adds a Free share limit with unlimited shares on Pro, fixes 27 bugs found in a full audit, and adds two themes.

September 25, 2026 · 11 min read

What's New in Re:Form 0.8.2 Alpha

Re:Form 0.8.2 Alpha adds Symmetry Y and Z in any combination, rebuilds the share viewer to match the app, fixes the remesh seam, and adds a cone primitive.

September 23, 2026 · 6 min read

What's New in Re:Form 0.8.1 Alpha

Re:Form 0.8.1 Alpha: share a sculpt as a link anyone can open, mask and paint by curvature or occlusion, Flip normals and Weld vertices, a pen pressure response curve, alpha adjustments and viewport capture, a combined transform gizmo, faster saves, and a pile of fixes.

September 23, 2026 · 11 min read

Polygroups Explained: What They Are and When to Use Them

Polygroups split one mesh into colored regions you can hide, mask and split in a click. How they work in ZBrush, Blender Face Sets, Nomad Sculpt and Re:Form.

September 21, 2026 · 7 min read

What's New in Re:Form 0.8.0 Alpha

Re:Form 0.8.0 Alpha: projects save with your account, Extract and Shell Extrude turn a mask into new pieces, Remesh and Extract are exactly symmetric, mask filters run on the GPU at any density, the mask survives every subdivide, Fit centres on mass, a render Brightness slider, and .clay files keep every layer.

September 21, 2026 · 12 min read

Masking in 3D Sculpting: What It's Actually For

Masks protect finished geometry from your next stroke — and then build new geometry from it. How masking works in ZBrush, Blender, Nomad Sculpt and Re:Form.

September 18, 2026 · 11 min read

What's New in Re:Form: 0.7.6 to 0.7.9 Alpha

Re:Form 0.7.6–0.7.9 Alpha: session timelapses, Clip brushes that cut for real, four mask shapes, Backface, a Silhouette switch, one undo timeline and saved brushes on Free.

September 16, 2026 · 11 min read

Nomad Sculpt vs ZBrush for iPad: Which to Buy (2026)

Nomad Sculpt is $19.99 once; ZBrush for iPad is $89.99 a year. A September 2026 comparison of price, brushes, remeshing, formats and who each iPad sculpting app fits.

September 14, 2026 · 12 min read

What's New in Re:Form: 0.7.2 to 0.7.5 Alpha

Re:Form 0.7.2–0.7.5 Alpha: four Clip brushes, pen and touch input, Project paint, HDRI render backgrounds, a remesh that keeps sharp edges, and 8K Pro renders.

September 11, 2026 · 6 min read

Sculpting on a Tablet in the Browser: Pen Pressure, Palm Rejection and Touch

Re:Form 0.7.3 Alpha adds real tablet support — pen pressure on strength or size, palm rejection, finger gestures for orbit and pan, a touch layout, and a full-window render view. Which tablets work, how to set it up, and what to expect.

September 11, 2026 · 11 min read

How to Sculpt Hands in 3D (Without the Glove Look)

Hands are where good sculpts fall apart. A practical browser workflow — block the mitten, find the knuckle arc, split the fingers last, and pose without a rig.

September 9, 2026 · 11 min read

How to Fix a 3D Model for Printing (Watertight Meshes)

Holes, flipped normals, floating parts, thin walls: why models fail in the slicer, how to check a mesh before printing, and which repair tools still work.

September 7, 2026 · 10 min read

3D Sculpting on a Chromebook: What Works in 2026

Chromebooks can't install ZBrush and struggle with Blender, but WebGPU changed the story. What actually works for 3D sculpting on ChromeOS, and how to check yours.

September 4, 2026 · 10 min read

WebGPU Not Working? A Fix-It Guide

WebGPU not supported in your browser? Here's how to read chrome://gpu, turn hardware acceleration back on, fix drivers and flags, and get 3D running in a tab.

September 2, 2026 · 9 min read

3D Sculpting on Linux: What Actually Works in 2026

ZBrush still has no Linux build. Here's what Linux artists can actually sculpt with in 2026 — Blender, 3DCoat, and browser sculpting now that WebGPU has landed.

August 28, 2026 · 10 min read

Online 3D Modeling: Browser Tools That Work in 2026

A verified 2026 guide to 3D modeling in a browser — Tinkercad, Onshape, Womp, Spline, Vectary and browser sculpting. What each one does, and what each costs.

August 26, 2026 · 12 min read

ZBrush vs Blender for Sculpting in 2026

ZBrush costs $399 a year, Blender costs nothing. A verified 2026 comparison of brushes, polygon ceilings, learning curve, and 3D printing — plus who each one fits.

August 24, 2026 · 15 min read

What's New in Re:Form: the 0.7 Alpha Release

Re:Form 0.6.8 and 0.7.0 Alpha in full — Split loose parts, MP4 turntables at 2048 px, denoised beauty renders, undoable object mode, and 22 new docs.

August 21, 2026 · 12 min read

How to Sculpt a Character in 3D: Full-Body Workflow

A full-body 3D character sculpting workflow for beginners — proportion landmarks, blocking limbs from one mass, remeshing, posing without a rig, and export.

August 19, 2026 · 11 min read

Sculpt to Game Engine: Unity and Unreal

How to take a browser sculpt into Unity or Unreal — which format each engine reads, what Nanite changes, the scale numbers that matter, and when you still need retopology.

August 17, 2026 · 12 min read

Why Your Sculpt Looks Lumpy (And How to Fix It)

Lumpy 3D sculpts come from a short list of causes — brush strength, polygon density, and stroke habits. How to diagnose which one you have, and fix it.

August 14, 2026 · 10 min read

Sculpt Layers Explained: The Two Kinds You'll Meet

Sculpt layers means two different things depending on the tool. What deformation layers and part layers each do, which apps have which, and when each matters.

August 12, 2026 · 10 min read

How Many Polygons Do You Actually Need?

Triangle counts explained for sculpting, 3D printing and game engines — what subdivision costs, what a printer can resolve, and where budgets stop mattering.

August 10, 2026 · 10 min read

From Browser Sculpt to Blender: A Clean Handoff

How to move a browser sculpt into Blender without breaking scale, orientation, or detail — which format to export, what each one drops, and what to fix on arrival.

August 7, 2026 · 12 min read

How to Sculpt a Head in 3D: A Beginner's Workflow

A step-by-step workflow for sculpting a human head in 3D — the proportion landmarks that matter, the order to block forms, and how to check your own work.

August 4, 2026 · 9 min read

SculptGL in 2026: What It Is and What to Use Now

SculptGL still runs free in any browser, but its creator archived the project in January 2026. What it does, where it stops, and what to sculpt in next.

July 31, 2026 · 15 min read

What's New in Re:Form: the 0.6 Alpha Series

Everything that shipped in Re:Form 0.6 Alpha — the project browser, dated autosaves, the Carve brush, per-view reference images, real-world millimeters, a Z-up world, turntable renders, and the 0.6.7 brush-feel overhaul.

July 31, 2026 · 11 min read

Retopology vs Remeshing: What's the Difference?

Retopology and remeshing get used interchangeably and mean different things. What each one does, when a sculpt actually needs either, and how to skip both.

July 29, 2026 · 10 min read

3D Sculpting on a Mac: Your Options in 2026

What 3D sculpting on a Mac actually costs and requires in 2026 — ZBrush, Blender, Nomad's desktop beta, and browser sculpting on Safari 26 or Chrome.

July 28, 2026 · 11 min read

3D Sculpting Brushes Explained: What Each Does

A plain guide to the sculpting brushes every tool ships — Draw, Clay, Crease, Flatten, Scrape, Pinch, Grab and the rest — what each does and when to reach for it.

July 27, 2026 · 10 min read

Do You Need a Drawing Tablet for 3D Sculpting?

Can you sculpt in 3D with a mouse? What a pen tablet actually changes, what it doesn't, and the brush settings that give you clean strokes without pressure.

July 22, 2026 · 9 min read

Sculpting vs Polygon Modeling: Which to Learn?

Digital sculpting vs polygon modeling explained — how each one works, what they're actually for, which to learn first, and how the two fit together in one pipeline.

July 20, 2026 · 10 min read

Sculpting Tabletop Miniatures in Your Browser

A full browser workflow for sculpting 28mm and 32mm tabletop miniatures — scale, detail budgets, print-safe geometry, export, and the IP rules that matter.

July 17, 2026 · 10 min read

OBJ vs STL vs GLB vs FBX: Which Format When?

A plain guide to the four 3D file formats you actually meet. What OBJ, STL, GLB, and FBX each carry, what they silently drop, and which one to export today.

July 15, 2026 · 10 min read

3D Sculpting on a Low-End PC (No Gaming GPU)

Can you sculpt in 3D without a good graphics card? The verified answer for low-end laptops, integrated GPUs, and Chromebooks — plus a browser-based option.

July 13, 2026 · 12 min read

Re:Form vs Blender for Sculpting (2026)

Re:Form vs Blender for 3D sculpting in 2026, with verified facts. Where a free browser sculptor beats an all-in-one giant, and where Blender wins outright.

July 9, 2026 · 8 min read

What Is WebGPU? A Plain-English Guide for 3D Artists

Plain-English WebGPU guide for 3D artists — how it differs from WebGL, which browsers support it in 2026, and why million-triangle sculpting now works in a tab.

July 9, 2026 · 11 min read

Re:Form vs ZBrush (2026): An Honest Comparison

Re:Form vs ZBrush in 2026, with verified prices and features. Where a free browser sculptor beats the industry standard, and where it honestly does not.

July 9, 2026 · 8 min read

Nomad Sculpt on PC? Here's the Browser Alternative (2026)

Does Nomad Sculpt run on PC? The verified answer as of July 2026 — free Windows/macOS beta, web demo status — plus Re:Form, a browser-based desktop option.

July 9, 2026 · 10 min read

7 Free ZBrush Alternatives: What Works and What's Dead (2026)

Seven free ZBrush alternatives checked for 2026 — which still work and which are dead: Blender, Re:Form, SculptGL, Nomad's web demo, and why Sculptris is out.

July 9, 2026 · 11 min read

Your First 3D Sculpt: A Beginner's Guide (Free, In-Browser)

Learn 3D sculpting for beginners, step by step, free in your desktop browser. Navigation, blocking forms, symmetry, layers, and exporting your first sculpt.

July 9, 2026 · 10 min read

Sculpt for 3D Printing in Your Browser: STL Without ZBrush

Sculpt 3D-printable minis and busts in your browser with Re:Form. Free OBJ export works in any major slicer; Pro adds STL export and a commercial license.