Docs
Guides & how-tos.
Everything you need to go from your first sphere to a finished sculpt — organised by what you're trying to do.
Getting started
Open a tab and make your first sculpt in a couple of minutes.
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Set up your accountCreate an account, sign in, and open the studio.
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What you need to run Re:FormBrowser, graphics card and system requirements.
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A tour of the studioThe tool rail, menus, panels and viewport at a glance.
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Keyboard shortcuts, and how to change themThe keys Re:Form ships with, and how to put anything on the key you want.
Sculpting basics
The handful of habits that make everything after them easier.
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Navigate the viewportOrbit, pan and zoom around your model.
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Your first strokesDraw, Inflate and Smooth — the three brushes to start with.
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Size, strength & falloffDial in exactly how a brush feels.
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Symmetry & maskingSculpt both sides at once and protect finished areas.
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Reference imagesLoad references into the six axis views and sculpt against them.
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BlockoutDraw strokes of volume, edit them as curves, and Finish them into a mesh.
The brush set
What each brush is for, and when to reach for it.
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Build brushesDraw, Carve, Inflate, Crease, the Fissures and Pinch.
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Surface brushesSmooth, Relax, Polish, Noise and Rake.
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Plane brushesFlatten, Fill, Scrape and Trim.
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Grab & transformsMove large forms with Grab, and pose whole layers with the gizmo.
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Stroke macros: record it once, click to place itScales, stitches and rivets in one click, turned and sized to fit.
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The Mesh brush: drag out a whole shapeEars, horns and bolt heads in one drag, and stamps captured from your own sculpting.
Detail & topology
Add resolution where it counts and keep the mesh clean.
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Subdivision & the triangle budgetAdd detail where you need it, speed everywhere else.
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RemeshRe-flow stretched topology into clean, even triangles.
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ReflowTurn a sculpt into clean quads that follow its shape.
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DecimateTake a mesh down to the triangle count you choose, keeping its shape.
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Working with layersAdd, duplicate, mirror, merge and split loose parts.
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Passes: sculpt in layers you can turn down laterDetail that stays separate: turn it down, hide it or delete it.
Paint & materials
Give the surface colour and a material response.
Files & export
Get work in, save it safely, and take it wherever it needs to go.
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Import & export formatsOBJ, STL, GLB and FBX — what goes where.
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Re:Link: send your sculpt straight into another programOne press into Blender, Godot, Unity or Unreal Engine, updated in place.
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Timeline: go back through your sculptLook at any earlier point, or carry on from one.
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Share a sculpt: links, history, Remix, embedding and the galleryA link anyone can open, how it was made, and your own website.
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Saving, opening & autosaveSave with your account, open anywhere, layers included.
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Render images & turntablesSupersampled stills and looping turntable videos.
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Sculpt for 3D printingFrom first stroke to a print-ready mesh.
Reference
Keyboard & mouse controls.
Every way to move the camera and work the tools. The same list rides along the bottom of the studio while you sculpt.
| Control | What it does |
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| Left-drag | Sculpt or paint a stroke with the active tool |
| Shift + drag | Smooth the surface without switching brushes |
| Ctrl + drag | Invert the current brush (carve instead of build, and so on) |
| Right-drag | Orbit the camera around the model |
| Ctrl + Right-drag | Snap-orbit — the camera clicks to fixed angles |
| Middle-drag | Pan the view |
| Mouse wheel | Zoom in and out |
| Right-click the Brush / Paint tool | Open the brush picker |
| Ctrl + Z | Undo the last stroke or action |
| Ctrl + Shift + Z | Redo what you just undid |
| 1 / 3 / 7 | Snap the camera to the Front / Right / Top view |
| Shift + 1 / 3 / 7 | Snap to the opposite view — Back / Left / Bottom |
| 5 | Toggle Perspective / Ortho projection |
| Click a slider's number | Type an exact value — Enter applies it, Escape cancels |
| F | Fit view — centre the model and fit the zoom to it |
Get started
Learn by doing.
The fastest way to learn is by taking the first step. Open the studio and start sculpting now.
Start sculpting